A downloadable game


YOU'VE BEEN HELD CAPTIVE FOR TOO LONG...

Your unique ability to swap limbs with other aliens has made you an interesting subject. Numerous experiments have scarred your body. You cannot accept it anymore, no more will your kind tolerate this fate. It’s all too much, too painful. It’s time to escape.

⬆ Check out our trailer ⬆


ESCAPE

In Escape 51 you play as a small alien that has been mistreated by humans as he works to escape the research facility that has kept him and other aliens like him captive for so long. 

You'll have to sneak, hide and solve puzzles as you navigate through the stylized halls of the facility. Meet and befriend other aliens as you all try your best to escape. Your friends will serve you well, as your kind's unique ability to exchange limbs will come into play. 

Different aliens have different abilities, their biology will help you move forward. Can you avoid the security guards and make use of the chaos to escape?


KEY FEATURES

      Singleplayer 
        2.5D third perspective  
A short thrilling  adventure
Stylized painterly aesthetics

Average playtime: 50 minutes


CONTROLS


              [W, A, S, D] - Walk 
              [Left Shift] - Sprint 
              [Esc] - Pause/menu 
[E] - Interact/climb
 [SPACE] - Use arm ability

WHO ARE WE?

51 Goobcells is a small studio of 11 students from Södertörn Högskola. We are all ambitious students. This project has been in the works for about 2 months with one month of post-production. 

This game was made for a university assignment about managing time and production. We had a lot of freedom while making our game, freedom we used to make something we are all truly proud of. 

Our plan is to to send in ESCAPE 51 to SGA (Swedish Game Awards), a contest made to elevate university student and hobbyists hoping to enter the industry. Wish us luck!

We hope you enjoy our game and fall just as much in love with the little funny aliens as us creators have done.


Developers:

Amanda Ahonen - Programmer, Shader Artist

Dominika Zofia Dzikiewicz - Art-Lead, Concept Artist, 3D/2D Artist

Leo Eriksson - Programmer, Level Design, Narrative, Environmental Design

Lina Forsberg - Character Artist, Concept artist, Narrative, Retopology, UV-mapper, 3D/2D Artist

Lupin Johansson - Rigging, 3D/2D Artist, Narrative

Noah DovholtScrum-Master, Rigging, 3D/2D Artist, Shader Artist, Animator,
Voice Actor

Petri Olivares Linderström - Tech-Lead, Programmer, Sound Design

Philip Dahlgren - Programmer, Problem Solver

Sebastian Wood - 3D Artist, Level Design, Environmental Design, Sound design

Vilius Ovander - Animator, Rigging, Character Artist, 3D/2D Artist, Voice Actor

Wille Hellspong - 3D/2D Artist, Sound Design


LINKS

Follow us on Youtube: https://www.youtube.com/@51GoobcellsProduction

Follow us on Instagram: https://www.instagram.com/51goobcellsproduction/


SOCIALS

Amanda Ahonen [LinkedIn]

Dominika Zofia Dzikiewicz - [LinkedIn]

Leo Eriksson - [LinkedIn]

Lina Forsberg - [LinkedIn] [Artstation]

Lupin Johansson - [LinkedIn] [ArtStation]

Noah Dovholt - [LinkedIn] [Artstation] [Instagram]

Petri Olivares Linderström - [LinkedIn] [Instagram]

Philip Dahlgren - [LinkedIn]

Sebastian Wood - [LinkedIn] [Artstation]

Vilius Ovander - [LinkedIn] [Artstation]

Wille Hellspong - [Linkedin]  [Artstation]


WindowsmacOS
MINUMUM:
Requires a 64-bit processor and operating system
OS: Windows 10 64-bit only
Processor: Intel Core i5-1135G7
Memory: 8 GB RAM
Graphics: Intel iris r xe
Storage: 4 GB
MINUMUM: comming soon
OS:
Processor:
Memory: 
Graphics: 
Storage:

Download coming soon! 

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